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Reel

Save-to-Own Webapp Redesign focused on improving the on-boarding process and flow.

Product Overview

Reel—previously Reeelit—is a free save-to-own webapp that provides its customers with a debt-free, effortless, and attainable saving strategy by allowing them to save up for clothing and fashion accessories they dream of owning. By automating savings from a bank account on a daily or weekly basis, Reel lets its users shop online without a credit card.

THE PROBLEM

Why the Drop-off?

At each decisionmaking point in the onboarding process, a significant percentage of users dropped off. At the same time, 42% of those who went throught the entire process, started a new goal. Thus, our goal was to reduce the 85% user drop-off rate by improving Reel’s user experience and encouraging users to start saving for a goal.

HEURISTIC EVALUATION

Spotting the Issues

The first step toward improving Reel began with the assessment of its current user experience through a Heuristic Evaluation. We inspected Reel’s user interface and evaluated its compliance with recognized usability principles and best practices. Then we applied those findings in the first design sprint.

Key Findings

Our assessment of the current user experience showed several pain points:

  • The information architecture of the app is poor and inconsistent
  • Call-to-Action buttons were flat and unnoticeable
  • The “How it Works” educational content is too long and unclear
  • Error Prevention elements were not in place
  • Navigational icons we unclear and inconsistent
  • Important messages regarding security weren’t prominent

USABILITY RESEARCH

Defining the Users

We began the research process by dividing existing Reel users into three groups:

USER GROUP 1: Users who signed up on Reel, but did not connect a bank account.
USER GROUP 2: Users who signed up on Reel and connected a bank account.
USER GROUP 3: Users who bought an item on Reel and began saving for another item.

Surveys – User Groups 1 & 2

We utilized surveys for User Groups 1 and 2 to investigate what caused the 85% drop-off between those two groups. Our goal was to understand why the majority of users decided not to link a bank account, what concerns they had, and what pain-points they encountered throughout this process.

Surveys – Key Findings

Reel users…

96.9%

are women

***

61.5%

are employed full-time

67.0%

have credit cards

***

65.6%

have credit card debt

71.9%

have linked checking account to apps

***

56.0%

shop often

Interviews – User Group 3

We conducted phone interviews with User Group 3 to understand their motivations, habits, and aspirations. Our goal was to get a first-hand account of the value Reel brought its users and the way they engaged with the app.

Interviews – Defining the Key User

Mila the Millennial

Mila is a 25-year-old manager of a clothing store. She got herself through community college by working in retail. However, she had to take out student loans after transferring to a 4-year university to complete her degree in communications. She also accumulated credit card while in school. She’s committed to being more financially responsible and avoids using her credit card to make purchases.

Goals

  • Wants to be a lifestyle blogger and wants to add more diversity to the influencer world.
  • Wants to pay off her debt, especially her credit card, but also wants to enjoy life and buy things to help build her brand as a blogger.

Pain Points

  • Has a hard time compartmentalizing her savings.
I feel empowered to buy things with my own money and not money that’s not mine.

THE SOLUTION

Design Sprint 1 – New Structure

The first design sprint was based on the results of the Heuristic Evaluation. We sketched, designed, and prototyped low-fidelity wireframes based on our findings and conducted the first round of user tests. This redesign was a major overhaul of the existing user interface—new sitemap, new navigational and functional icons, and restructuring of existing pages.

Design Sprint 2 – Refinement

The second design sprint was based on the results of the user testing results from design sprint 1. This redesign included minor layout adjustment and refinement of functional icons throughout the app.

Design Sprint 3 – New Features

The third, and final, design sprint was based on the key findings of the usability research and user testing results from design sprint 2. This redesign included major refinements to user flow, content strategy, and introduced new features requested by users.

Project Summary

The goal of this redesign was to identify, address, and test various solutions to usability issues that were affecting the app’s user experience and causing an 85% user drop-off in the app’s sales funnel. By conducting usability inspections, user research, and multiple design sprints, my team and I came to understand Reel’s user groups and deliver research-based user experience and user interface changes to Reel.